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Elite: Dangerous Vehicle Codex
Alliance Chieftain
Anaconda
Asp Explorer
Asp Scout
Cobra Mk III
Cobra Mk IV
Diamondback Explorer
Diamondback Scout
Eagle Mk II
F63 Condor Federal Fighter
Federal Assault Ship
Federal Capital Ship
Federal Dropship
Federal Gunship
GU-97 Imperial Fighter
Imperial Clipper
Imperial Courier
Imperial Cutter
Imperial Eagle
Keelback
Majestic Class Interdictor
Python
S4 "Sentry"
S9 "Goliath" Skimmer
Scarab Surface Reconnaissance Vehicle
Sidewinder
Stinger-2 Attack Skimmer
Taipan Independant Fighter
Type-10 Defender
Type-6 Transporter
Type-7 Transporter
Type-9 Heavy
Viper Mk III
Viper Mk IV
Vulture
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Eagle Mk II
Vehicle Codex
Core Dynamics
Eagle Mk II
Hard points
Dimensions
Outfitting
Performance
Statistics
Blueprint
Role: Combat
The Eagle is a proven combat fighter with a distinguished history. It is one of the smallest fighters available with jump capability. It has the distinction of being the only ship that has been so successful versions have been built for both the Federation and Imperial navies. This role has been superseded by the respective navies' short range fighter programmes, but the Eagle still sees extensive service across human space. Core Dynamics are no longer building these ships, but do still provide parts and servicing due to their popularity.
Fixed
Small
Medium
Large
Huge
Hard points
0
2
1
0
0
Length
Width
Height
Dimensions
31.2m
29.7m
7.1m
Core internals
Class
Base fitting
Power Plant
2
2E
Thrusters
3
3E
Frame Shift Drive
3
3E
Life Support
1
1E
Power Distributor
2
2E
Sensors
2
2E
Fuel Tank
2
2C
Optional internals
Base fitting
Class 3
3E Shield Generator
Class 2
1E Cargo Rack
Class 2
Empty
Class 1
1E Basic Discovery Scanner
Class 1
Empty
Yaw
Pitch
Roll
A Rated Enhanced
241 m/s → 321 m/s
469m/s
21
o
/s
58
o
/s
138
o
/s
A Rated
194 m/s → 259 m/s
378m/s
19
o
/s
54
o
/s
130
o
/s
B Rated
189 m/s → 252 m/s
367m/s
19
o
/s
52
o
/s
126
o
/s
C Rated
186 m/s → 248 m/s
361m/s
19
o
/s
52
o
/s
124
o
/s
D Rated
183 m/s → 243 m/s
355m/s
18
o
/s
51
o
/s
122
o
/s
E Rated
179 m/s → 239 m/s
349m/s
18
o
/s
50
o
/s
120
o
/s
All figures take from base layout with each thruster rating
Base
Maximum
Jump range
8.47
Ly
25.4
Ly
Shields
60
MJ
122
MJ
A rated + shield boosters
Armour
72
140
Utility slots
1
Mass lock factor
6
Crew seats
1
Multi crew
0
Fighter Bays [max]
0
Cargo
[without shields]
16T
Hull mass
50T
Pad size
Small
Cost
44,800CR