Why no updates?
For the last few weeks I've been working on the ship blueprints to the exclusion of all else (pretty much). Corrections to the French editions today and finishing the German versions now I have more translations is keeping me busy and I may also have corrections to do to the Spanish editions as well, so the task is ongoing.
I bought CorelDRAW X8 with some birthday money, so the documents are being merged into single files with language layers.
What else?
In game, I made the trip out to the Formidine Rift and carried out some exploration towards the Community Goal. When I got back to the bubble last week, I took my Corvette out bounty hunting and let of some steam with my ship launched fighter using matching ship skins and weapon colours!
This week I have been running missions for the various factions at Jameson Memorial in Shinrarta Dezhra to raise my reputation to "allied" across the board, the reason being you only get the juicy passenger missions from factions your allied with. Since my ships are mostly parked at Jameson, it made sense to get all popular at my home base, so I can set out with my Beluga (it has blue paint, so does that make it a Blue-luga?) and get a few high-paying trips under my belt.
In other news...
Ah yes, also Frontier have just announced Elite: Dangerous for the PlayStation 4. So welcome to the Galaxy PlayStation gamers, we look forward to seeing you out there!
CMDR Cosmo on the Frontier Forums pointed out the following items of interest in the trailer:
- 0:08 the player character stands in the ship at 0:08. Spacelegs confirmed?
- 0:15 Asteroid base
- 0:46 New Capital Ship, maybe a Generation Ship
- 1:27 multi-crew with faces and rank customization on the spacesuit.
The claims of XBOX exclusivity were greatly exaggerated.
It seems the PS4 version will follow along after the XBOX version in due course.
But it has also come out that the PC Elite community won't be able to pew-pew with their console cousins, mainly due to the constrained and limited nature of console software updates in Microsoft's and SONY's walled gardens.
David Braben, speaking in an interview with games website PC Games N said “I think the challenges for us, which sort of fights against it, is we’ve also said that we’ll continue to do updates across all platforms, and what we didn’t want was PC updates to be held up for whatever reason, like if there’s a delay on another platform."
It's pretty clear that if the PC community were told an update was on infinite hold while SONY or Microsoft signed off on the console version, the news would go down like a cup of cold sick.