Elite: Dangerous Blog

News and events from the Elite Dangerous galaxy

I’ve seen stations on fire off the shoulder of the Pleiades

In case you hadn’t noticed, we’ve been attacked by Thargoids – the alien insect race with bio-mechanical spacecraft – who’ve been probing us, building planet bases and destroying ships around the Pleiades sector for months.

Now, they’ve gone a step further and attacked three stations

  • Oracle station in Pleiades Sector IR-W D1-55
  • Titan’s Daughter in Taygeta
  • Liman Legacy in HIP 16753

The stations are in a bit of a state.

Frontier released a video (sadly on YouTube and not in the game) which shows news reports and panic as people on the stations are needing to be evacuated. It’s a cool video and sets up the atmosphere of a system under attack.

So what can you do?

Not many commanders have the money or resources to pimp out a full anti-xeno ship (although CMDR Gluttony Fang has written an excellent post on the forums on how to do exactly this) which means your war-effort must be offered in other ways.

Rescuing the poor people on these stations and ferrying them to the rescue ships is something non-combat commanders can do. You will need to equip your ship first.

  • Heat-sinks - the damaged stations are very hot because of fires and the failure of the heat dispersal systems.
  • Passenger cabins - economy class cabins of any size! Store those cargo racks and armour, then fit some rescue seats!
  • A fuel scoop - it's a long trip from the bubble and you're not going to help anyone if you run out of fuel and need rescuing yourself.

With your ship fitted out, you'll need to jump down to the Pleiades Sector IR-W D1-55 system (which is the nearest to the bubble). You can see all the stations damaged or under repair in the galaxy map. Go to the last TAB and look at the bottom of the list. Frontier have sneakily added two new options, "Show Damaged Starports" and "Show Repairing Starports".

I suspect we're going to see a lot of these on our galaxy map SoonTM. Why?

Big bad just got bigger

CMDR CookieJarviz posted this image of the newly encountered "Medusa" class Thargoid ship (Threat level 7). Walk away. Slowly...

CMDR Alan Marchman posted an amazing photo of one on Reddit. Needless to say, you don't want to get THAT close!

Fly safe out there commanders, because we're not alone!

The Thargoids Return on September 26

Last night Frontier had a live stream hosted by Edward Lewis and alongside him was lead designer, Sandro Samarco, to herald the release of Elite: Dangerous 2.4 on all platforms on 26th September.

They showed off a CGI trailer for 2.4; which sadly did not consist of any in-game footage. As in the past with these trailers, it was very dramatic, but had little real connection to the actual game of Elite: Dangerous.

Ed talked about Thargoid lore in the game (a short recap anyway) and Sandro answered some questions about game content. If you were not one of the 3,500 (ish) people watching the stream, here is the highlight reel of what you missed.

Law and Order

The Pilot’s Federation bounty on players who kill other players is a first-step. This will be refined and the Karma system fleshed out in 2.4. The system may also be expanded to NPC kills. Nothing is ruled out at this point.

Pilot’s Federation Bounty – When a player commits the crime of murder (PvP only), they receive an additional Pilot's Federation Bounty. This bounty is valid in every jurisdiction except anarchy systems.

A ship rebuy Penalty now applies when a player commits the crime of murder (PvP only), an additional cost is added if they swap to a less expensive ship before paying legal costs during the rebuy process.

New Ship

Sandro stated the Type-10 Defender (clearly a Lakon craft) is not the Panther LX. It’s a new ship. He didn’t answer any other questions about the Type-10. Is it a new ship or variant (combat Type-9)? We’ll find out I guess.

Above is a concept art of what was going to be the DiamondBack. Maybe as with the Imperial Ships, they'll adapt one ship concept to use for another. My thinking is that they've taken a basic type-9 heavy and made a combat variant, in the same way they did with the Type-6 Transport -> Keelback. The resulting ship would be a slow moving but very dangerous gun platform. This though, is pure speculation.

New Content & Features 2.4

Holo-Me now has multiple Save Slots for different Commander appearances, as well as new hairstyles and added slots for Eyewear and Outfits.

Synthesis can now create heat sinks, chaff, limpets and top up life support, however heat sinks require manufactured materials so you won't have an infinite supply outside the bubble.

Additional planetary bases have been added to the Colonia region for migration winners

New Content & Features 1.9

The Inbox has had a revamp with various quality of life improvements and a new look.
We get chained missions; missions that can be in several parts.
Hull/Canopy Repair Limpet controllers are now available which will enable you to repair your own and other CMDRs ships out in space.
Station outfitting now displays all options available for cosmetic items. You can preview paint jobs and other game extras with the Buy Now link enabled.
Your stored ships can now be sold from the rebuy screen to cover the rebuy if you are cash-poor when your ship was destroyed.
Exploration and the galaxy map have the following improvements:-

  • The maximum route plotting range has been extended from 1,000Ly to 20,000Ly.
  • Route plotting is much faster.
  • In route plotting there is now an option to make use of neutron star boost when plotting routes.
  • An icon is now displayed on your plotted route to show the last scoopable star before your ship will run out of fuel.

The stations now have a search and rescue contact for the new search and rescue missions. This option also allows you to hand in recovered escape pods (legally). In addition new and improved salvage scenarios have been added to support search and rescue game play.

Anti-Thargoid weapons

Confirming what was first show in concept art at this year’s LaveCon event back in June, we will be getting a new type of missile launcher which is specifically designed to combat Thargoid technology. Shown in Medium and Large hard-points, it will be the first missile launcher in Class 3 - The question is, can you use those missiles on anyone (not just Thargoids) and are they dumbfire or guided?

We will also get a new countermeasure to protect our ships from Thargoid EMP weapons. This was shown as "being deployed". Since all Utility Slot items are "always on", I'm not sure how you would activate this in game if it wasn't always on.

These were all shown off with a CGI video trailer for 2.4 titled “”, which demonstrated the importance of ZombieLand Rule #2 – “The Double Tap”. Don’t be stingy with those Thargoid-killer missiles or the target will regenerate fast and will kill you with extreme prejudice using their own nasty looking warheads.

Because if you don’t, you’ll be making “Dale Face” all the way to the rebuy screen...

 Interestingly, the video showed the Target Lock on the Thargoid ship showed the ship as "Thargoid Interceptor - Cyclops Variant".

2.4 "The Return"

The Thargoids are coming!

Frontier have announced that the next update to Elite: Dangerous will be released in Q3 of 2017 and will be titled "The Return".

This new update will be bringing the Thargoid race back to the Elite universe with a vengeance! They will require new weapons and new tactics to survive and exploration to discover their origins as well as research to discover their weaknesses and study their technology. The human race is not prepared…

The teaser trailer Ed Lewis showed us on the E3 LiveStream this evening showed an Elite: Dangerous logo being overflown by a number of octahedral alien craft and then being slowly corroded by a green glowing crystalline fungus. All very atmospheric and creepy!

It's wabbit human season

Ed topped off his stream by globally broadcasting to all players of the game that the Thargoids are back!

"This is an urgent message from Commander Edward Lewis. There are forces out there who do not want you to know the truth, but I have to make this public. I found a ship in HIP 17044. A Federal Capital ship, shot to pieces. They were carrying the data the Feds stole from Professor Palin. The crew is dead, but they discovered something important about the Unknown Ships. There is a beacon in the wreckage broadcasting a message, over and over. It proves what we suspected. They are back. And the whole galaxy needs to know. The Thargoids have returned."

To find the wreck site and beacon...

Travel to HIP 17044 and fly to the second planet (around 1,800 ls) then set a heading for the Asterope system, some 52Ly away but continue in super-cruise for a further 10,700ls until you see the unregistered comms beacon and distress call.


When you drop into normal space, you will see the wreck site. There are a destroyed fleet of Federal ships, some on fire and a green mist in the space around them. Spooky..

"Why the damage doesn't look too bad from out here!"